Resume:
Objective: |
To make great art that reinforces the heart of the story allowing a project to reach its full potential. To hone my skills as much as possible through the expertise of others and good old fashioned elbow grease. |
Experience: |
Synthespian Studios Surrogates September 2008 – July 2009 ICO Entertainment Supercapers May-August 2008 NeuroSky Jan - Feb 2008 Sprite Animation Studios Monster Samurai, Chicken Little TV Pilot, Gon Featurette, Franklin B.C., etc. Kleiser Walczak Fantastic Four May - June 2005 SkyWorks Digital Carl Sagan’s Cosmos 25th Anniversary September - March 2004 Institute for Creative Technologies Graphics Lab The Parthenon January 2000 - May 2004 |
Skills: |
Proficient in modeling, texturing, rigging, lighting, and compositing for visual effects and cartoons. Experienced with look development, design, and art direction. Semi-proficient in animation, MEL scripting and expressions. |
Software: |
Maya, Mental Ray, Photoshop, Illustrator, After Effects, etc. I learn new software and pipelines quickly. |
Awards: |
Artist in Resident: Anderson Ranch Arts Center February - April 2008 Shadow of a Drought 1999 How a Volcano Works 1987 |
Education: |
University of California Santa Barbara |
Contact: |
Brian Emerson, 310.968.3895, brian@funner.net |